![]() "Mixamo is the first and only online service that offers Maya FBIK rig users the capability to apply animations directly to their control rigs automatically, and also to customize these motions in real-time," explains Mixamo Co-founder and CTO, Stefano Corazza. ![]() ![]() This improved workflow results in significant time and cost savings. Finally, users can download the animations and import back into their Maya scenes. Users simply upload their own FBIK-rigged character to Mixamo and select and customize animations from an extensive production-quality collection, which are then automatically applied onto their character. Mixamo provides animators, game artists, and 3D professionals an improved character animation pipeline that fits seamlessly into their existing 3D projects. ![]() It helps to simplify the animation process and makes quality animation more attainable for smaller game development teams working with tighter budgets and on shorter deadlines." "Mixamo's support for Maya FBIK control rigs will be especially valuable to these developers. "We are seeing more casual and mobile game developers move from a 2D to a 3D pipeline with Autodesk Maya software, as a way to differentiate their games in an increasingly crowded market," said Marc Stevens, Autodesk vice president, Games. With these advancements, Mixamo can help to significantly reduce the time it takes to create high quality animations using Maya software. Furthermore, because the control rig is preserved, users can make additional keyframe adjustments to the applied animations. Consequently, Maya FBIK users can animate their characters more efficiently than previously possible. Using an FBIK rig based on Autodesk HumanIK technology, Maya software users can now apply any animation in Mixamo's online collection directly onto their FBIK control rigs. today announced more seamless support of Autodesk Maya 2011 software Full Body Inverse Kinematics (FBIK) Control Rigs, furthering its leadership in the character animation space. SAN FRANCISCO, July 7 - (PRNewswire) - 3D character animation service High-quality Motions Can Now Be Applied to FBIK Control Rigs, Improving 3D Character Animation Processes for Maya Users
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